![]() As part of our effort to develop authoring tools for designers of Equator-like experiences we applied the concept of learning-by-example. To demonstrate this technique we used two dodecahedra with a different animal or number on each face. Inside each dodecahedron we placed a Smart-IT sensor module hosting a 3-axis accelerometer (2x2-axis accelerometers) with wireless RF communications. When static, the accelerometers measure the force of the gravitational field acting on each of the 3 axes. This information can be used to determine the orientation of the dodecahedron, and therefore which side is on the top. ![]() However, it is our aim that the authoring tools should be useable by non-technical designers. Therefore, rather than having to calculate the geometry directly, learn-by-example allows the designer to simply “show” the system a set of examples for identification. In this particular case, the dodecahedron is rotated such that each side is facing up and then assigned a label, such as “cat”, “dog”, “3”, or “Three”. Behind the scenes, the raw accelerometer data is collected and used to train a neural-network classifier to identify each of the labels. The designer can then use these labels in the authoring environment, rather than having to handle the raw accelerometer values directly. |