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Flashlight tracking
Flashlight tracking
exploits vision processing techniques to allow torch beams to
be located to trigger interaction.
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Flashlights are cheap, robust, fun, familiar and safe and so
make interesting interaction devices for the public. We have
developed a system for visually tracking flashlights that allows
users to shine them onto a surface in order to trigger sounds that
are associated with different features and target areas.
Visual tracking involves extracting features of the image of the
beam on the surface, including its centroid and area, from a video
view in real time. We have also developed a tool for interactively
defining targets on a video view of the surface.

The above image shows an interactive poster. Shining a
flashlight on a planet causes an audio commentary to be
replayed. |
This device is primarily aimed at
public settings such as museums, exploratoria, exhibitions, foyers
and classrooms, where users might want an intuitive and engaging
way of acquiring information by pointing at walls, ceilings,
artifacts, tapestries, posters and other wall displays. It also has
potential for use on the city streets at night.
We have developed three applications of visually tracked
flashlights: controlling graphical objects
that are projected onto the surface of the
Storytent portable immersive display; enabling children to create
interactive wall posters; and triggering ghostly voices when
exploring a series of caves underneath Nottingham Castle. The third
of these was experienced by over two hundred members
of the public. |

Enhanced images of the three caves

Flash Light
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We are currently extending our
approach by identifying additional information that can be
extracted from the image of a flashlight beam. For example, a
recent extension to the system enables it to recognise individual
flashlights from their beams alone so that different flashlights
can trigger different information. The following image shows the
system classifying and tracking two different flashlight
beams. |
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