Visions & Framework
| Academic/Research Work |
Readings/Publications |
Media |
Slides |
| 1. Ubicomp,
HCCS Advanced Topics, Geraldine Fitzpatrick |
Reading
list |
|
|
| 2. Ubicomp: concepts & perspectives, Ubicomp course,
Hans Gellersen |
|
|
Lecture: Ubicomp
concepts & perspectives |
| 3. A framework for Tangible User Interfaces, Boriana
Koleva |
Koleva, B., Benford, S., Ng, K. and Rodden, T., “A Framework for
Tangible User Interfaces”, Workshop on Physical
Interfaces, Mobile HCI 03, 8 Sept 2003, Udine, Italy |
|
Mobile HCI Workshop
slide |
| 4. User experience,
HCCS Advanced Topics, Geraldine Fitzpatrick |
Reading
list |
|
|
| 5. Designing public displays, COMSM0106
Mobile & Ubiquitous Computing, Mike Fraser |
|
|
Lecture: Designing public experience |
| 6. Designing the Spectator Experience, Stuart
Reeves |
Reeves, S., Benford, S., O’Malley, C. and Fraser, M..
“Designing the
spectator experience”, Proc. CHI 2005, Portland, Oregon,
USA, April 2005, pp. 741-750 |
|
CHI 2005
presentation |
| 7. Sense and
sensibility framework, Steve Benford |
Benford, S., Schnadelbach, H., Koleva, B., Gaver, B., Schmidt,
A., Boucher, A., Steed, A., Anastasi, R., Greenhalgh, C., Rodden,
T. and Gellersen, H., “Expected,
sensed, and desired: A framework for designing sensing-based
interaction”, ACM Trans. Computer-Human Interaction
12(1), pp. 3-30 |
|
Equator review 2003:
Sense & sensibility framework |
| 8. Ambiguity,
Bill Gaver |
Gaver, W., Beaver, J. and Benford, S., “Ambiguity
as a Resource for Design”, In Proc. Of CHI 2003 |
|
Equator review 2003:
Ambiguity |
|