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The University of Sussex
The Interact Lab is a research centre concerned with possible interactions between people, technologies and representations.
Its focus is on developing novel user experiences in a variety of settings, including the home, schools, public spaces and work.
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A major Interact goal is to create innovative experiences by embedding physical artefacts in the environment with intelligence. Another is to understand the socio-cognitive basis by which people interact with novel media and environments.
It is based in the Department of Informatics (formerly the school of Cognitive and Computing Sciences) at the University of Sussex.
It has a mix of faculty, researchers and postgraduates from backgrounds in psychology, computer science, AI, interaction design, hardware engineering and the arts.
Current focuses of our work within EQUATOR include the following;
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Playing and learning theme
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Chromarium: ‘Mixed reality environment (MRE) to enable children to explore novel ways of creating and mixing colour’
- Hunting of the Snark: ‘An adventure game designed to promote novel forms of playing and learning for young children’
- Ambient Wood I : ‘A field trip with a difference’
- Ambient Wood II : ‘A field trip with a difference’
- Ambient Wood II - Classroom sessions
- Environmental E-Science
- Understanding Interaction
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Cian O’Connor
Research Interests:
How to use technology to enhance the
quality of life for people with complex disabilities
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Eric Harris
Research Interests:
Pervasive technologies and embodied interaction.
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Eva Hornecker
Research Interests:
The creation of conceptual frameworks for the design of tangible interactions.
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Greg Hooper
Research Interests:
Evolutionary theories of leadership and their relevance to musical performance.
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Hilary Smith
Research Interests:
Mobile technologies to support learning.
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Mark Stringer
Research Interests:
People's everyday experiences with domestic technology.
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Rowanne Fleck
Research Interests:
Supporting reflection with a passive image capture device
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Sam Woolf
Research Interests:
Interactve and Generative Processes in New Media Art
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